Showing posts with label c# team interface hackerrank solution. Show all posts
Showing posts with label c# team interface hackerrank solution. Show all posts

Sunday, June 20, 2021

Team Interface | HackerRank Certification | C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

namespace Solution
{
    public class Team
    {
        public string teamName;
        public int noOfPlayers;
        public Team(string teamName, int noOfPlayers)
        {
            this.teamName = teamName;
            this.noOfPlayers = noOfPlayers;
        }

        public void AddPlayer(int count)
        {
            noOfPlayers += count;
        }
        public bool RemovePlayer(int count)
        {
            if ((noOfPlayers - count) < 0)
            {
                return false;
            }
            else
            {
                noOfPlayers -= count;
                return true;
            }
        }
    }

    public class Subteam : Team
    {
        public Subteam(string teamName, int noOfPlayers) :
        base(teamName, noOfPlayers)
        {
        }
        public void ChangeTeamName(string name)
        {
            this.teamName = name;
        }
    }

    class Solution
    {
        static void Main(string[] args)
        {
            if (!typeof(Subteam).IsSubclassOf(typeof(Team)))
            {
                throw new Exception("Subteam class should inherit from Team class");
            }

            String str = Console.ReadLine();
            String[] strArr = str.Split();
            string initialName = strArr[0];
            int count = Convert.ToInt32(strArr[1]);
            Subteam teamObj = new Subteam(initialName, count);
            Console.WriteLine("Team " + teamObj.teamName + " created");

            str = Console.ReadLine();
            count = Convert.ToInt32(str);
            Console.WriteLine("Current number of players in team " +
            teamObj.teamName + " is " + teamObj.noOfPlayers);
            teamObj.AddPlayer(count);
            Console.WriteLine("New number of players in team " +
            teamObj.teamName + " is " + teamObj.noOfPlayers);

            str = Console.ReadLine();
            count = Convert.ToInt32(str);
            Console.WriteLine("Current number of players in team " +
            teamObj.teamName + " is " + teamObj.noOfPlayers);
           
            var res = teamObj.RemovePlayer(count);
            if (res)
            {
                Console.WriteLine("New number of players in team " +
                teamObj.teamName + " is " + teamObj.noOfPlayers);
            }
            else
            {
                Console.WriteLine("Number of players in team " +
                teamObj.teamName + " remains same");
            }
            str = Console.ReadLine();
            teamObj.ChangeTeamName(str);
            Console.WriteLine("Team name of team " + initialName + " changed to " +
            teamObj.teamName);
        }

    }

}

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